Jul 24, 2007, 11:07 AM // 11:07 | #1 |
Pre-Searing Cadet
Join Date: Dec 2006
Guild: Land Dowan Under Australia
Profession: W/Mo
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Getting Kicked As Leader
Now i had no idea this happens, but i was a leader of a 30 peps guild, right? Everyone went inactive after a while and i took a break from GW. Then i come back tonight and i find im not leader anymore! Now i never gave anyone the spot so i wonder now how my officer has become leader? It says "Auto-designated as Guild Leader by Guild Wars". "Leadership surrendered by: Super Monkey Healer (My old character)". Can someone lend a hand at telling me what gave Guild Wars the right to hand over my leadership? And guess what makes it worse, the current leader has been inactive for 1 month so i have no way of contacting.
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Jul 24, 2007, 11:16 AM // 11:16 | #2 |
Doctor of Philosophy
Join Date: May 2005
Location: Pacific Northwest
Guild: Team Love [kiSu] www.teamlove.us
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After a certain amout of time (60 days I think) if you have not logged on the next most senior (longest tenure) officer is automatically promoted. If you wait long enough probably you'll get promoted back if the new leader is inactive as well.
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Jul 24, 2007, 11:29 AM // 11:29 | #3 |
Pre-Searing Cadet
Join Date: Dec 2006
Guild: Land Dowan Under Australia
Profession: W/Mo
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Thanks for the explanation. Well i just kinda wished they hadn't cause we had plans including my friends that i was giving the guild leadership to them. Bummer. I wonder if it's possible to get it back quicker? Anyway thx for your help.
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Jul 24, 2007, 09:14 PM // 21:14 | #4 |
Lion's Arch Merchant
Join Date: Jul 2007
Guild: USSR
Profession: D/
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so if i understand this right, if you stop playing guild wars for 60 days you loose all your efforts in your guild? thats like extorting players into playing or the will loose in game assets and rank.
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Jul 24, 2007, 09:42 PM // 21:42 | #5 |
Jungle Guide
Join Date: Apr 2006
Profession: R/W
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The reason for doing it populationcontrol, is that if the leader is inactive it can pretty much kill the guild. This way it gets passed on to the longest serving officer, assuming you didnt make some random player an officer it is someone you can trust and would either give you back the guild or would run it for you.
If they choose to take over the guild themselves and kick you out, thats really your fault for making someone like that an officer! Its a good system though, its only flaw being that a lot of people make random players officers, but thats not Anets fault. |
Jul 24, 2007, 10:05 PM // 22:05 | #6 |
Lion's Arch Merchant
Join Date: Jul 2007
Guild: USSR
Profession: D/
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i dont pretend to know anyone other than my real life friends in my guild (which you may or may not do). technically its my guild my cape, my guild hall, my guild ranking, my work and in game money that payed and organized it, if i choose to take a vacation i should be able to do that withought loosing my progress or having to trust anyone. thats a totally unknown feature to most players whom ivest time and work to make and run a guild. in a way they are extorting you to play to remain the rightful owner of the guild.
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Jul 24, 2007, 10:15 PM // 22:15 | #7 |
Jungle Guide
Join Date: Apr 2006
Profession: R/W
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Its done because if you just leave, it effects other players. Being a guild leader is something that requires responsiblity, if you cant be on enough (logging on once every 60 days isnt the toughest requirement) then are you the best person to be leading the guild?
If you pass it down to an officer you can trust and who will give it back to you when you come back, have you lost anything? If my guild leader suddenly decided he was going to leave for 59 days I would expect him to pass it on to an officer. Because by doing that he allows the rest of the guild to carry on functioning as it should and allowing members to carry on enjoying themselves. When you loose your leader it often doesnt take long for it to fall apart. Sure in a decent guild, most players will stick around and everything will work fine no problem. But there are a lot of guilds not like that, where things are more casual with lots of players, and when the leader suddenly leaves without passing leadership on it can cause a lot of problems and often results in the collapse of the guild. I remember someone in a previous dicsussion about this subject said "Being a guild leader is a privaledge not a right" I feel it sums it up nicely. You have to remember that your actions as Guild leader effect other players. |
Jul 24, 2007, 11:29 PM // 23:29 | #8 |
Lion's Arch Merchant
Join Date: Jul 2007
Guild: USSR
Profession: D/
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i just think considering nobody i know knows about it that it should be optional, like in guild menu it can ask you whether or not to promote someone in your absense or whether youd prefer not to have that happen, a full guild hall can cost over 300k, i dont pretend to know people i meet over the internet much less trust them with that amount. "power corrupts, and absolute power corrupts absolutely", why test the allegeance of people by having that happen.
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Jul 25, 2007, 12:06 AM // 00:06 | #9 |
Jungle Guide
Join Date: Apr 2006
Profession: R/W
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If you cant trust them, dont make them an officer.
But its there so that people who dont hand over control when they leave the game dont ruin the game for others. If your leaving the game, does the ingame value of it effect you? Of course it doesnt. If your going to be away for over 60 days you can pass it down to someone you trust to keep it till you get back. If you dont then it gets passed down to someone you trust enough to have made an officer. This way it stops there being a bunch of useless guilds with just a guild leader that hasnt played in over a year and no members. If you care that much about ingame value, hand it over to someone you trust beforehand. As I said before, you have to remember that it effects others as well. A guild belongs more to its members as a whole than just the leader. |
Jul 25, 2007, 10:49 AM // 10:49 | #10 |
Doctor of Philosophy
Join Date: May 2005
Location: Pacific Northwest
Guild: Team Love [kiSu] www.teamlove.us
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If you take a vacation from a guild for 60 days you really don't deserve to be the leader in my opinion. If I was a member of such a guild I would have quit long before since not having an active leader is indicative of all kinds of other issues as well.
But that's me - I have been active playing for a long time I guess and just expect others in authority to do so as well. If one of the XoO guild leaders is inactive for more than a week that becomes a major issue! |
Jul 25, 2007, 12:36 PM // 12:36 | #11 |
Jungle Guide
Join Date: Jan 2006
Location: NYC
Guild: The Circle Of Nine[NINE]
Profession: E/N
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The right of leadership should always be taken seriously. Though I have lead my guilds in most cases, I have always been an active player. The time my computer was down, and it wasn't going to be repaired in the forseeable future, I gave control to my officer, who is now consider my second in command.
Guilds have hiearchies like any system of leadership. They may be loosely held up, but they exist. The guy closest to what the leader considers as a friend is normally second, or in my case, a friend who was morally upstanding. Yet, if you're intending to take a long hiatus, pass the rock! Best for all. |
Jul 25, 2007, 03:42 PM // 15:42 | #12 | |
Frost Gate Guardian
Join Date: Sep 2006
Location: Texas
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Quote:
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Aug 05, 2007, 12:23 AM // 00:23 | #13 |
Lion's Arch Merchant
Join Date: Jul 2007
Guild: USSR
Profession: D/
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would you give one of ur officers (whom you dont know personally) 300k lets say wait a week and ask for it back? i rest my case
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Aug 05, 2007, 04:45 AM // 04:45 | #14 | |
Frost Gate Guardian
Join Date: Sep 2006
Location: Texas
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Quote:
I rest my case as well. |
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Aug 05, 2007, 11:49 PM // 23:49 | #15 | |
Forge Runner
Join Date: Nov 2005
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Quote:
In fact, I did lend someone my account once for a night of GvG. The only thing is that he screwed up my interface, but that isn't hard to fix. BTW, if you're really paranoid about that guild hall just kick everyone before you go on vacation. Considering how your guild sounds, I don't think that it should be that big of a problem. Last edited by TheOneMephisto; Aug 05, 2007 at 11:51 PM // 23:51.. |
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Aug 06, 2007, 04:16 PM // 16:16 | #16 |
Pre-Searing Cadet
Join Date: Jul 2007
Guild: The Silver Shadow [SS]
Profession: E/Mo
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I've been leading my guild for something along the lines of 5 years on all variety of different games. The thing is, the guild is not YOURS. It belongs to the people that are playing in it, as well. It's not entirely your job to fund it with in game and out of game cash, and I learned early on that a single person funding a whole guild doesn't work. I've paid for the website for a long time, but other members have hosted our teamspeak/ventrilo servers. Ingame they paid a lot of the sigil cost, and one member bought our xunlai.
If you want a guild that's YOURS, make a 1 man guild. If you want to become a good leader and form a guild that is for having fun, then I suggest you learn to recruit good officers and members, and then learn to trust them. |
Aug 06, 2007, 06:30 PM // 18:30 | #17 | |
Baby Maker
Join Date: Jun 2007
Location: UK
Guild: Sent Fromhell
Profession: D/W
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Quote:
Hehehehe never thought I would see a quote like that applied to a game! |
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Aug 06, 2007, 06:33 PM // 18:33 | #18 |
Desert Nomad
Join Date: Mar 2006
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In this business world, the CEO/President of any size of a company would never disappear for a long period of time without designating someone (whom they trust of course... and if there's no one they can trust, then they have a much larger problem at hand and shouldn't be taking a vacation) to run the company during their absence.
And why a 3-month vacation? If you take your guild so seriously, then you shouldn't be gone for so long. If you insist on a lengthy vacation then why's it so hard to temporarily make a TRUSTABLE officer leader for until you return? No one here is suggesting you making any random Jon Doe the leader of something you care-for so much, it's simply, place the power in somebody's hand that you CAN trust, and if you can't trust any of your officers... well then, you not being leader at the moment is not much different from running a unsuccessful guild. It doesn't matter if this hidden "feature" exists or not. Why make someone you don't trust an officer? Try not to let your personal life happenings become a hindrance on others. |
Aug 07, 2007, 12:53 AM // 00:53 | #19 |
Wilds Pathfinder
Join Date: Mar 2007
Profession: R/Mo
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Gotta say thats pretty bad not trusting your officers....who do you trust???
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Aug 08, 2007, 06:12 AM // 06:12 | #20 |
Academy Page
Join Date: Mar 2006
Guild: Crys of Frustration [Cry]
Profession: N/Mo
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tbh, u should not trust anyone in guild wars. there is one experience in ym guild where the main officer of the guild was trusted by their close friend with their account for a week's period of time or close to it. when that person came back on he expected it to be perfectly the same as the officer (and good friend) told him it would be. but he ended up missing all his ectos and the officer refused to return them b/c the officer "needed" them more than he did. thats my experience where i learned never trust somebody online.
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